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- Path: tuegate.tue.nl!usenet
- From: elvis@stack.urc.tue.nl (Mark van der Molen)
- Newsgroups: comp.sys.amiga.hardware,comp.sys.amiga.graphics,comp.sys.amiga.misc
- Subject: Re: My Spec for the Amiga 2 (Next Amiga)
- Date: 16 Apr 1996 14:59:33 GMT
- Organization: Eindhoven University of Technology, The Netherlands
- Message-ID: <2774.6679T992T276@stack.urc.tue.nl>
- References: <1424.6678T157T452@gj-cent.demon.co.uk>
- NNTP-Posting-Host: annex1s34.urc.tue.nl
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
- On 14-Apr-96 18:50:09 Gi (gi@gj-cent.demon.co.uk) wrote :
- >The following is the spec for the ideal & most possible Amiga IMHO, It could
- >be better but would then cost too much, (VisCorp take note)
-
- >Cpu:
- >----
- >PPC 604+ with the capabilty of multiple processors or different types
- >ie. DEC Alpha
-
- I don't this is easy to implement ?(correct me if i'm wrong)
-
- >Graphics:
- >---------
- >2->24 bit graphics using a hybrid of Planar/Chunky modes
-
- >800x600 miniumum resolution
- Yeah...great idea...and lose the whole video market...one of the strong points
- of the amiga is the fact it's an ideal video computer.If the minimum res would
- be 800*600 you'd need some converter to output to video....so this is a no no.
-
- >1280x1024+ maximum
-
- and maybe more even ?
-
- >64bit blitter(s)
-
- >some form of 3D effects for game/video use
-
- >Fully or partially built in MPEG video or better system.
-
- Hardware JPEG compression and decompression would be nice too
-
- >Fade between multiple screens (not essential but nice)
-
- >General hardware:
- >-----------------
- >Flicker fixer
-
- >Midi interface
-
- just keep this optional, there aren't that many ppl who'll ever use midi
-
- >SCSI-2/E-IDE interface
-
- >Zorro 3+/PCI
-
- >Multiple parallel/serial ports
-
- >Other things I'd like but would cost too much:
- >----------------------------------------------
- >Solid State storage, ie. non volatile ram disk
-
- >Full speed C64 Emulation, viva la SID :-)
-
- Why should this cost too much ?....faster processor=faster emulation iguess on
- power pc you could easily get 100% c64 emulation
-
- >3D Operating system, Zooming drawers, Windows etc.
-
- This would be a waste ofprocessor power i guess
-
- >Full speed PC/Mac emulation
-
- Mac emulation will cost you next to nothing....get yourself a copy of
- shapeshifter.
-
- >Multiple mouse pointer system, so you can use 2 mice, one in each port.
- >(although I'm sure a hack could be done for this now)
-
- What would be the use of this ?
-
- >Voice operated Workbench for Disabled users (or just lazy users like me)
-
- This too already exists for amiga, in fact it's been around for years...the
- progam is called voicecli.With a cheap sampler you can voice control your amiga.
-
- >realtime raytracing
-
- EEEEeeehhhhh.....even a sillicon graphics workstation can't do that if the scene
- is complicated.....same as i said about the emulation, faster processor=faster
- raytracing.
-
- >that's about it.. don't want much do I?
-
- you even want things that already exist !!
-
- Mark
-
-
-
-
- <tsb>Brought to you by Elvis@stack.urc.tue.nl....Amiga 1200/020 28 mhz, 4 meg
- <sb> fast, 2 meg chip memory,two 250 meg harddrives, Epson stylus printer,
- <sb> 2x Cdrom drive, 1942 monitor, dynalink modem ElvisP on #amiga, THOR 2.22
- <tsb>Random tag line coming up...
-
- Top 25 programmers excuses #10
- I have not touched that module!
-
-